


The worlds of Grand Theft Auto's Liberty City, Vice City, and San Andreas have been updated with enhanced draw distance, 4K textures, and better lighting effects, creating some truly beautiful scenes (many of which are shown in the GTA Trilogy trailer). This criticism can really only be leveled at GTA Trilogy's characters. While no one expected the GTA Trilogy's graphics to be on par with recent Rockstar Games releases like Red Dead Redemption 2 and Grand Theft Auto 5, they likely expected them to look somewhat more realistic than the originals - not less. Whether these were supposed to be introduced in GTA Online Freemode Events, or are to be used in a later DLC and have just been put into active storage is unknown, but with Rockstar teasing a new announcement soon, I doubt we will have to wait long to find out.Rockstar's Grand Theft Auto: The Trilogy - The Definitive Editionhas been unveiled to the public, and some players have expressed that the look of iconic GTA protagonists Carl Johnson, Claude Speed, and Tommy Vercetti feel a little. A hillside mansion with two hired guards, a trucker's depot, a heist action shot and what seems like Los Santos after an apocalyptic event ( Zombie DLC, anyone?) are the backgrounds, with some familiar faces returning to adorn them. They feature several backdrops as well as character overlays, including artwork from previous DLC, as well as some new shots.

The various images are all in the realistic-cartoon style characteristic of the franchise, especially GTA V. On the other hand, some of these images are entirely new, and while it is entirely possible, not to mention likely, that they're just previously un-publicized artwork, the chance of them being a hint of the future remains an exciting possibility. Some of them use concept art that players have already seen, however they have never before been used for the purpose of a loading screen. The most recent find was a set of loading screens which are as of yet un-used in the game.
